<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="Style4.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.3"/>
  </Asset>

  <Files>
    <File fileId="2" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="4" filename="$data/shared/detailLibrary/flat_normal.dds"/>
    <File fileId="5" filename="$data/shared/detailLibrary/metallic/clear_diffuse.dds"/>
    <File fileId="3" filename="$data/shared/detailLibrary/metallic/clear_specular.dds"/>
  </Files>


  <Materials>
    <Material name="Styl4_PHD" materialId="5" diffuseColor="0.498039 0.498039 0.498039 1" customShaderId="2">
      <Custommap name="detailSpecular" fileId="3"/>
      <Custommap name="detailNormal" fileId="4"/>
      <Custommap name="detailDiffuse" fileId="5"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="Style4.i3d.shapes">
  </Shapes>

  <Scene>
    <Shape name="Style4_L" shapeId="1" nodeId="8" castsShadows="true" receiveShadows="true" materialIds="5"/>
    <Shape name="Style4_R" rotation="0 -180 0" shapeId="1" nodeId="9" castsShadows="true" receiveShadows="true" materialIds="5"/>
  </Scene>

</i3D>
