<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="goodyear2.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.3"/>
  </Asset>

  <Files>
    <File fileId="1" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="11" filename="$data/shared/detailLibrary/flat_normal.dds"/>
    <File fileId="12" filename="$data/shared/detailLibrary/metallic/clear_diffuse.dds"/>
    <File fileId="10" filename="$data/shared/detailLibrary/metallic/clear_specular.dds"/>
    <File fileId="4" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_diffuse.dds"/>
    <File fileId="3" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_normal.dds"/>
    <File fileId="2" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubber_specular.dds"/>
  </Files>


  <Materials>
    <Material name="default" materialId="5" diffuseColor="0.494118 0.494118 0.494118 1" customShaderId="1">
      <Custommap name="detailSpecular" fileId="10"/>
      <Custommap name="detailNormal" fileId="11"/>
      <Custommap name="detailDiffuse" fileId="12"/>
    </Material>
    <Material name="LSW1400_mat" materialId="6" customShaderId="1">
      <Custommap name="detailSpecular" fileId="2"/>
      <Custommap name="detailNormal" fileId="3"/>
      <Custommap name="detailDiffuse" fileId="4"/>
      <CustomParameter name="dirtColor" value="0.139 0.115 0.085"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="goodyear2.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="1400_30R46" nodeId="11">
      <Shape name="Optitrac_LSW1400_30R46" shapeId="1" visibility="false" clipDistance="300" nodeId="12" castsShadows="true" receiveShadows="true" materialIds="6"/>
      <Shape name="Rim_1400R46L" shapeId="2" clipDistance="300" nodeId="13" castsShadows="true" receiveShadows="true" materialIds="5"/>
      <Shape name="Rim_1400R46R" rotation="90 -0 0" shapeId="3" nodeId="14" castsShadows="false" receiveShadows="false" materialIds="5"/>
    </TransformGroup>
    <Camera name="Camera" translation="-4.6231 0.867417 0.240156" rotation="164.331 -87.2512 -180" nodeId="15" fov="35" nearClip="0.1" farClip="100" orthographicHeight="1"/>
  </Scene>

</i3D>
