<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="Style02.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.3"/>
  </Asset>

  <Files>
    <File fileId="5" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="15" filename="$data/shared/assets/assetLibraryDecals_diffuse.dds"/>
    <File fileId="16" filename="$data/shared/assets/assetLibraryDecals_normal.dds"/>
    <File fileId="17" filename="$data/shared/assets/assetLibraryDecals_vmask.dds"/>
    <File fileId="3" filename="$data/shared/default_normal.png"/>
    <File fileId="4" filename="$data/shared/default_vmask.png"/>
    <File fileId="7" filename="$data/shared/detailLibrary/flat_normal.png"/>
    <File fileId="14" filename="$data/shared/detailLibrary/metallic/clear_diffuse.png"/>
    <File fileId="13" filename="$data/shared/detailLibrary/metallic/clear_specular.png"/>
    <File fileId="8" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_diffuse.png"/>
    <File fileId="6" filename="$data/shared/detailLibrary/nonMetallic/metal/metalPainted_specular.png"/>
    <File fileId="2" filename="$data/shared/white_diffuse.png"/>
  </Files>


  <Materials>
    <Material name="standardSurface1" materialId="5" diffuseColor="0.4 0.4 0.4 1">
    </Material>
    <Material name="white_chrome_mat" materialId="29" customShaderId="5">
      <Texture fileId="15"/>
      <Normalmap fileId="16"/>
      <Glossmap fileId="17"/>
      <Custommap name="detailSpecular" fileId="13"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="14"/>
    </Material>
    <Material name="white_chrome_mat" materialId="6" customShaderId="5">
      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="13"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="14"/>
    </Material>
    <Material name="white_metalPainted_mat" materialId="7" customShaderId="5">
      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="6"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="8"/>
      <CustomParameter name="colorScale" value="0 0 1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="Style02.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="transform" nodeId="15">
      <Shape name="Style2Links" shapeId="1" clipDistance="300" nodeId="16" castsShadows="true" receiveShadows="true" materialIds="5,7,6">
        <Shape name="Schraubengross" shapeId="2" clipDistance="300" nodeId="17" castsShadows="true" receiveShadows="true" materialIds="29"/>
        <Shape name="Schraubenklein" shapeId="3" clipDistance="300" nodeId="18" castsShadows="true" receiveShadows="true" materialIds="29"/>
      </Shape>
      <Shape name="Style2Rechts" shapeId="4" clipDistance="300" nodeId="19" castsShadows="true" receiveShadows="true" materialIds="5,7,6">
        <Shape name="Schraubengross1" shapeId="5" clipDistance="300" nodeId="20" castsShadows="true" receiveShadows="true" materialIds="29"/>
        <Shape name="Schraubenklein1" shapeId="6" clipDistance="300" nodeId="21" castsShadows="true" receiveShadows="true" materialIds="29"/>
      </Shape>
    </TransformGroup>
  </Scene>

</i3D>
