<?xml version='1.0' encoding='ISO-8859-1'?>
<i3D xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" name="dozerBlade" version="1.6" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="i3dConverter" version="1.0"/>
  </Asset>

  <Files>
    <File fileId="13" filename="../shared/adapter_normal.dds"/>
    <File fileId="14" filename="../shared/adapter_vmask.dds"/>
    <File fileId="3" filename="../shared/snowAttachments_normal.dds"/>
    <File fileId="4" filename="../shared/snowAttachments_vmask.dds"/>
    <File fileId="5" filename="$data/shaders/vehicleShader.xml"/>
    <File fileId="15" filename="$data/shared/default_normal.dds"/>
    <File fileId="8" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_diffuse.png"/>
    <File fileId="7" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_normal.png"/>
    <File fileId="6" filename="$data/shared/detailLibrary/calibrated/calibratedPaint_specular.png"/>
    <File fileId="2" filename="$data/shared/white_diffuse.dds"/>
  </Files>


  <Materials>
    <Material name="adapter_metalPainted_mat" materialId="2" customShaderId="5">
      <Texture fileId="2"/>
      <Normalmap fileId="13"/>
      <Glossmap fileId="14"/>
      <Custommap name="detailSpecular" fileId="6"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="8"/>
      <CustomParameter name="colorScale" value="1 0.5466 0.1103"/>
      <CustomParameter name="smoothnessScale" value="0.85"/>
      <CustomParameter name="clearCoatIntensity" value="0.1"/>
      <CustomParameter name="clearCoatSmoothness" value="0.2"/>
    </Material>
    <Material name="default" materialId="1" diffuseColor="0.501961 0.501961 0.501961 1">
    </Material>
    <Material name="default_mat" materialId="3" diffuseColor="0.501961 0.501961 0.501961 1" specularColor="0.501961 1 0.501961">
      <Normalmap fileId="15"/>
    </Material>
    <Material name="snowAttachments_metalPainted_mat" materialId="4" customShaderId="5">
      <Texture fileId="2"/>
      <Normalmap fileId="3"/>
      <Glossmap fileId="4"/>
      <Custommap name="detailSpecular" fileId="6"/>
      <Custommap name="detailNormal" fileId="7"/>
      <Custommap name="detailDiffuse" fileId="8"/>
      <CustomParameter name="colorScale" value="1 0.5466 0.1103"/>
      <CustomParameter name="smoothnessScale" value="0.85"/>
      <CustomParameter name="clearCoatIntensity" value="0.1"/>
      <CustomParameter name="clearCoatSmoothness" value="0.2"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="dozerBlade.i3d.shapes">
  </Shapes>

  <Scene>
    <Shape name="dozerBlade_main_component1" shapeId="1" dynamic="true" compound="true" collisionFilterGroup="0x10004" collisionFilterMask="0xfe3ffb83" clipDistance="300" nodeId="19" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1">
      <Shape name="dozerBlade_vis" shapeId="2" clipDistance="300" nodeId="20" castsShadows="true" receiveShadows="true" skinBindNodeIds="20 31 40" materialIds="4">
        <TransformGroup name="attachable" nodeId="21">
          <TransformGroup name="attacherJoint" translation="-0.00114089 0.177046 -0.430182" rotation="90 -85.5955 -90" nodeId="22"/>
          <Shape name="adapters" translation="-0.00114089 0.177046 -0.430182" shapeId="3" clipDistance="300" nodeId="23" castsShadows="true" receiveShadows="true" materialIds="2">
            <Shape name="frontLoader" shapeId="4" clipDistance="300" nodeId="24" castsShadows="true" receiveShadows="true" materialIds="2">
              <TransformGroup name="frontLoaderAttacherJoint" translation="0.00114088 0.369593 -0.11242" rotation="-90.0002 -89.373 90.0002" nodeId="25"/>
            </Shape>
            <Shape name="telehandler" shapeId="5" clipDistance="300" nodeId="26" castsShadows="true" receiveShadows="true" materialIds="2">
              <TransformGroup name="telehandlerAttacherJoint" translation="0.00114088 0.128124 -0.166127" rotation="-90.0001 -87.6625 90.0001" nodeId="27"/>
            </Shape>
            <Shape name="wheelLoader" shapeId="6" clipDistance="300" nodeId="28" castsShadows="true" receiveShadows="true" materialIds="2">
              <TransformGroup name="wheelLoaderAttacherJoint" translation="0.00114088 -0.0652494 -0.215795" rotation="-0 -90 0" nodeId="29"/>
            </Shape>
          </Shape>
        </TransformGroup>
        <TransformGroup name="movingParts" nodeId="30">
          <TransformGroup name="blade" translation="-0.132787 0.694597 -0.0723048" rotation="0 -20 0" clipDistance="300" nodeId="31">
            <TransformGroup name="effects" translation="0.149508 -0.694597 0.0225286" rotation="0 20 0" nodeId="32">
              <Shape name="effectMesh" translation="-0.239315 -0.195854 0.220379" rotation="-18.5137 -20 -2.52395e-07" shapeId="7" clipDistance="200" nodeId="33" castsShadows="true" receiveShadows="true" materialIds="3"/>
              <TransformGroup name="snowEffectNode" nodeId="34"/>
            </TransformGroup>
            <TransformGroup name="collisions.001" translation="0.149508 -0.694597 0.0225286" rotation="0 20 0" nodeId="35">
              <Shape name="colPart01" translation="-0.154679 0.0228466 -0.0121573" rotation="-18.0176 -20 -5.67854e-08" shapeId="8" compoundChild="true" collisionFilterGroup="0x10004" collisionFilterMask="0xfe3ffb83" density="0.001" nodeId="36" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1"/>
              <Shape name="colPart02" translation="-0.154679 0.0228466 -0.0121573" rotation="-18.0176 -20 -5.67854e-08" shapeId="9" compoundChild="true" collisionFilterGroup="0x10004" collisionFilterMask="0xfe3ffb83" density="0.001" nodeId="37" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1"/>
              <Shape name="colPart03" translation="-0.154679 0.0228466 -0.0121573" rotation="-18.0176 -20 -5.67854e-08" shapeId="10" compoundChild="true" collisionFilterGroup="0x10004" collisionFilterMask="0xfe3ffb83" density="0.001" nodeId="38" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1"/>
            </TransformGroup>
            <TransformGroup name="levelerNode" translation="-8.9407e-08 -0.71691 0.210416" nodeId="39"/>
            <TransformGroup name="pin3" translation="0.805465 -0.250083 -0.0220363" clipDistance="300" nodeId="40"/>
          </TransformGroup>
          <TransformGroup name="flapRot" translation="0.502524 0.450407 -0.229831" nodeId="41">
            <Shape name="flap" rotation="0 17.5357 0" shapeId="11" clipDistance="300" nodeId="42" castsShadows="true" receiveShadows="true" materialIds="4"/>
          </TransformGroup>
        </TransformGroup>
      </Shape>
      <TransformGroup name="collisions" nodeId="43">
        <Shape name="colPart04" shapeId="12" compoundChild="true" collisionFilterGroup="0x10004" collisionFilterMask="0xfe3ffb83" density="0.001" nodeId="44" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1"/>
        <Shape name="colPart05" shapeId="13" compoundChild="true" collisionFilterGroup="0x10004" collisionFilterMask="0xfe3ffb83" density="0.001" nodeId="45" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1"/>
      </TransformGroup>
    </Shape>
  </Scene>

</i3D>