<?xml version="1.0" encoding="iso-8859-1"?>

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  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.4"/>
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    <File fileId="17" filename="$data/shared/detailLibrary/metallic/silverScratched_specular.png"/>
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    <File fileId="7" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticPainted_diffuse.png"/>
    <File fileId="5" filename="$data/shared/detailLibrary/nonMetallic/plastic/plasticPainted_specular.png"/>
    <File fileId="39" filename="$data/shared/detailLibrary/nonMetallic/reflector/reflector_diffuse.png"/>
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    <File fileId="16" filename="$data/shared/detailLibrary/nonMetallic/rubber/rubberBlack_diffuse.png"/>
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    <File fileId="24" filename="$data/vehicles/newHolland/cr11/workingLight3_vmask.png"/>
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    </Material>
    <Material name="default_mat" materialId="210" diffuseColor="1 1 1 1">
      <Normalmap fileId="35"/>
    </Material>
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  <UserAttributes>
    <UserAttribute nodeId="75">
      <Attribute name="i3d_lightBrand" type="string" value="wheelChocks"/>
      <Attribute name="i3d_lightModel" type="string" value="chockSupport"/>
      <Attribute name="i3d_referencedLightPath" type="string" value="bin/data/shared/assets/wheelChocks/wheelChockSupport01.ma"/>
    </UserAttribute>
    <UserAttribute nodeId="76">
      <Attribute name="i3d_lightBrand" type="string" value="wheelChocks"/>
      <Attribute name="i3d_lightModel" type="string" value="chockSupport"/>
      <Attribute name="i3d_referencedLightPath" type="string" value="bin/data/shared/assets/wheelChocks/wheelChockSupport01.ma"/>
    </UserAttribute>
    <UserAttribute nodeId="77">
      <Attribute name="i3d_lightBrand" type="string" value="wheelChocks"/>
      <Attribute name="i3d_lightModel" type="string" value="wheelChock02"/>
      <Attribute name="i3d_referencedLightPath" type="string" value="bin/data/shared/assets/wheelChocks/wheelChock02.ma"/>
    </UserAttribute>
    <UserAttribute nodeId="78">
      <Attribute name="i3d_lightBrand" type="string" value="wheelChocks"/>
      <Attribute name="i3d_lightModel" type="string" value="wheelChock02"/>
      <Attribute name="i3d_referencedLightPath" type="string" value="bin/data/shared/assets/wheelChocks/wheelChock02.ma"/>
    </UserAttribute>
  </UserAttributes>

</i3D>
